/* Copyright (C) 1992, 1993 Aladdin Enterprises. All rights reserved. This file is part of Ghostscript. Ghostscript is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the Ghostscript General Public License for full details. Everyone is granted permission to copy, modify and redistribute Ghostscript, but only under the conditions described in the Ghostscript General Public License. A copy of this license is supposed to have been given to you along with Ghostscript so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ /* gscolor2.h */ /* Client interface to Level 2 color routines for Ghostscript library */ /* (requires gscspace.h, gxcolor.h) */ /* Note: clients should use rc_alloc_struct_0 (in gxrefct.h) to allocate */ /* CIE color spaces or rendering structures. */ /* General color routines */ const gs_color_space *gs_currentcolorspace(P1(const gs_state *)); int gs_setcolorspace(P2(gs_state *, gs_color_space *)); const gs_client_color *gs_currentcolor(P1(const gs_state *)); int gs_setcolor(P2(gs_state *, const gs_client_color *)); int gs_currentoverprint(P1(const gs_state *)); void gs_setoverprint(P2(gs_state *, int)); /* CIE-specific routines */ struct gs_cie_render_s; typedef struct gs_cie_render_s gs_cie_render; const gs_cie_render *gs_currentcolorrendering(P1(const gs_state *)); int gs_setcolorrendering(P2(gs_state *, gs_cie_render *));