/* Copyright (C) 1989, 1992, 1993 Aladdin Enterprises. All rights reserved. This file is part of Ghostscript. Ghostscript is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the Ghostscript General Public License for full details. Everyone is granted permission to copy, modify and redistribute Ghostscript, but only under the conditions described in the Ghostscript General Public License. A copy of this license is supposed to have been given to you along with Ghostscript so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ /* gsmisc.c */ /* Miscellaneous utilities for Ghostscript library */ #include "gx.h" #include "errno_.h" #include "malloc_.h" #include "memory_.h" /* Define private replacements for stdin, stdout, and stderr. */ FILE *gs_stdin, *gs_stdout, *gs_stderr; /* Ghostscript writes debugging output to gs_debug_out. */ /* We define gs_debug and gs_debug_out even if DEBUG isn't defined, */ /* so that we can compile individual modules with DEBUG set. */ char gs_debug[128]; FILE *gs_debug_out; /* We define gs_log_errors here for the same reason. */ int gs_log_errors = 0; /* We can turn on allocator debugging even if DEBUG isn't defined. */ int gs_alloc_debug = 0; byte gs_alloc_fill_alloc = 0xa1; byte gs_alloc_fill_free = 0xf1; /* ------ Substitutes for missing C library functions ------ */ #ifdef memory__need_memset /* see memory_.h */ void memset(void *dest, register char ch, uint len) { if ( ch == 0 ) bzero(dest, len); else if ( len > 0 ) { register char *p = dest; register uint count = len; do { *p++ = ch; } while ( --count ); } } #endif #ifdef memory__need_memchr /* see memory_.h */ const char * memchr(const char *ptr, char ch, uint len) { if ( len > 0 ) { register const char *p = ptr; register uint count = len; do { if ( *p == ch ) return p; p++; } while ( --count ); } return 0; } #endif /* ------ Ghostscript utilities ------ */ /* Generate a block of unique IDs. */ static ulong gs_next_id = 0; ulong gs_next_ids(uint count) { ulong id; if ( gs_next_id == 0 ) gs_next_id++; id = gs_next_id; gs_next_id += count; return id; } /* * Versions of malloc and free compatible with Ghostscript's * model of memory management. We keep track of all allocated * blocks so we can free them at cleanup time. */ const gs_memory_procs gs_default_memory_procs = { gs_malloc, gs_free }; /* We must make sure that malloc_blocks leave the block aligned. */ typedef struct malloc_block_s malloc_block; #define malloc_block_data\ malloc_block *next;\ uint size;\ const char *cname struct malloc_block_data_s { malloc_block_data; }; struct malloc_block_s { malloc_block_data; /* ANSI C does not allow zero-size arrays, so we need the following */ /* unnecessary and wasteful workaround: */ #define _npad (-sizeof(struct malloc_block_data_s) & 7) byte _pad[(_npad == 0 ? 8 : _npad)]; /* pad to double */ #undef _npad }; private malloc_block *malloc_list = 0; char * gs_malloc(uint num_elts, uint elt_size, const char *client_name) { char *ptr; const char *msg = ""; if ( elt_size != 0 && num_elts > (max_uint - sizeof(malloc_block)) / elt_size ) { /* Can't represent the size in a uint! */ msg = "too large for size_t"; ptr = 0; } else { uint size = num_elts * elt_size; ptr = malloc(size + sizeof(malloc_block)); if ( ptr == 0 ) msg = "failed"; else { malloc_block *bp = (malloc_block *)ptr; bp->next = malloc_list; bp->size = size; bp->cname = client_name; malloc_list = bp; msg = "OK"; ptr = (char *)(bp + 1); if ( gs_alloc_debug ) { /* Clear the block in an attempt to track down */ /* uninitialized data errors. */ memset(ptr, gs_alloc_fill_alloc, size); } } } if ( gs_alloc_debug || !*msg ) dprintf5("gs_malloc(%s)(%u, %u) = 0x%lx: %s\n", client_name, num_elts, elt_size, (ulong)ptr, msg); return ptr; } void gs_free(char *ptr, uint num_elts, uint elt_size, const char *client_name) { malloc_block *bp = malloc_list; if ( gs_alloc_debug ) dprintf4("gs_free(%s)(0x%lx, %u, %u)\n", client_name, (ulong)ptr, num_elts, elt_size); if ( ptr == (char *)(bp + 1) ) { #ifdef DEBUG if ( bp->size != num_elts * elt_size ) lprintf5("%s: free 0x%lx(%u,%u) size ~= %u\n", client_name, (ulong)ptr, num_elts, elt_size, bp->size); #endif malloc_list = bp->next; if ( gs_alloc_debug ) memset((char *)(bp + 1), gs_alloc_fill_free, bp->size); free(bp); } else { malloc_block *np; for ( ; (np = bp->next) != 0; bp = np ) { if ( ptr == (char *)(np + 1) ) { #ifdef DEBUG if ( np->size != num_elts * elt_size ) lprintf5("%s: free 0x%lx(%u,%u) size ~= %u\n", client_name, (ulong)ptr, num_elts, elt_size, np->size); #endif bp->next = np->next; if ( gs_alloc_debug ) memset((char *)(np + 1), gs_alloc_fill_free, np->size); free(np); return; } } lprintf4("%s: free 0x%lx(%u,%u) not found\n", client_name, (ulong)ptr, num_elts, elt_size); free((char *)((malloc_block *)ptr - 1)); } } void gs_malloc_release(void) { malloc_block *bp = malloc_list; malloc_block *np; for ( ; bp != 0; bp = np ) { np = bp->next; if ( gs_alloc_debug ) memset((char *)(bp + 1), gs_alloc_fill_free, bp->size); free(bp); } malloc_list = 0; } /* Transpose an 8 x 8 block of bits. line_size is the raster of */ /* the input data. dist is the distance between output bytes. */ /* This routine may be supplanted by assembly code. */ #if !USE_ASM #if 1 /* This is the better of the two algorithms. */ void memflip8x8(const byte *inp, int line_size, byte *outp, int dist) { register uint ae, bf, cg, dh; { const byte *ptr4 = inp + (line_size << 2); ae = ((uint)*inp << 8) + *ptr4; inp += line_size, ptr4 += line_size; bf = ((uint)*inp << 8) + *ptr4; inp += line_size, ptr4 += line_size; cg = ((uint)*inp << 8) + *ptr4; inp += line_size, ptr4 += line_size; dh = ((uint)*inp << 8) + *ptr4; } /* Check for all 8 bytes being the same. */ /* This is especially worth doing for the case where all are zero. */ if ( ae == bf && ae == cg && ae == dh && (ae >> 8) == (ae & 0xff) ) { if ( ae == 0 ) goto store; *outp = -((ae >> 7) & 1); outp += dist; *outp = -((ae >> 6) & 1); outp += dist; *outp = -((ae >> 5) & 1); outp += dist; *outp = -((ae >> 4) & 1); outp += dist; *outp = -((ae >> 3) & 1); outp += dist; *outp = -((ae >> 2) & 1); outp += dist; *outp = -((ae >> 1) & 1); outp += dist; *outp = -(ae & 1); return; } { register uint temp; /* Transpose a block of bits between registers. */ #define transpose(r,s,mask,shift)\ r ^= (temp = ((s >> shift) ^ r) & mask);\ s ^= temp << shift /* Transpose blocks of 4 x 4 */ #define transpose4(r) transpose(r,r,0x00f0,4) transpose4(ae); transpose4(bf); transpose4(cg); transpose4(dh); /* Transpose blocks of 2 x 2 */ transpose(ae, cg, 0x3333, 2); transpose(bf, dh, 0x3333, 2); /* Transpose blocks of 1 x 1 */ transpose(ae, bf, 0x5555, 1); transpose(cg, dh, 0x5555, 1); } store: *outp = ae >> 8; outp += dist; *outp = bf >> 8; outp += dist; *outp = cg >> 8; outp += dist; *outp = dh >> 8; outp += dist; *outp = (byte)ae; outp += dist; *outp = (byte)bf; outp += dist; *outp = (byte)cg; outp += dist; *outp = (byte)dh; } #else /* This looked like a good idea, but it's no faster. */ /* Transpose an 8 x 8 block of bits. line_size is the raster of */ /* the input data. dist is the distance between output bytes. */ void memflip8x8(const byte *inp, int line_size, byte *outp, int dist) { /* Define a table that spreads the bits of its index as follows: */ /* 0->0-3, 1->8-11, 2->16-19, 3->24-27, */ /* 4->4-7, 5->12-15, 6->20-23, 7->28-31. */ #define b4(v) v,v+0xf,v+0xf00,v+0xf0f #define b8(v) b4(v),b4(v+0xf0000) #define b16(v) b8(v),b8(v+0xf000000) static const ulong spread[256] = { b16(0), b16(0xf0), b16(0xf000), b16(0xf0f0), b16(0xf00000), b16(0xf000f0), b16(0xf0f000), b16(0xf0f0f0), b16(0xf0000000), b16(0xf00000f0), b16(0xf000f000), b16(0xf000f0f0), b16(0xf0f00000), b16(0xf0f000f0), b16(0xf0f0f000), b16(0xf0f0f0f0) }; register ulong hi, lo, temp; hi = spread[*inp] & 0x88888888; inp += line_size; hi |= spread[*inp] & 0x44444444; inp += line_size; hi |= spread[*inp] & 0x22222222; inp += line_size; hi |= spread[*inp] & 0x11111111; inp += line_size; lo = spread[*inp] & 0x88888888; inp += line_size; lo |= spread[*inp] & 0x44444444; inp += line_size; lo |= spread[*inp] & 0x22222222; inp += line_size; lo |= spread[*inp] & 0x11111111; temp = (hi & 0xf0f0f0f0) | ((lo >> 4) & 0x0f0f0f0f); *outp = (byte)((uint)(temp >> 16) >> 8); outp += dist; *outp = (byte)(temp >> 16); outp += dist; *outp = (byte)((uint)temp >> 8); outp += dist; *outp = (byte)(temp); outp += dist; temp = ((hi << 4) & 0xf0f0f0f0) | (lo & 0x0f0f0f0f); *outp = (byte)((uint)(temp >> 16) >> 8); outp += dist; *outp = (byte)(temp >> 16); outp += dist; *outp = (byte)((uint)temp >> 8); outp += dist; *outp = (byte)(temp); } #endif /* memflip8x8 */ #endif /* !USE_ASM */